I built a browser trading game set in 1650, entirely with AI tools

83 upvotes20 commentsFeb 26, 2026

Hi All,

I just shipped Merchant Winds, a browser-based sailing trader RPG inspired by High Seas Trader (gives away my age!).

Trade goods across 16 historical ports, build your fleet, arm your ships with cannons, hire crew, and work your way up from Deckhand to legendary merchant captain.

No signup requied, works better on laptop/desktop: merchantwind.app

The AI stack that built it:

- Claude Code: wrote the entire codebase (React, Vite, Tailwind)

- Midjourney: main menu ship animation

- Nano Banana: in-game image assets and maps

- ElevenLabs: voice narration for the rules

- Suno: original background music

Zero backend, everything runs client-side with localStorage saves.

Would love feedback from anyone who enjoys trading/strategy games!