• Roguelike
  • Deck builder
  • Dice game

GODROLL

You can throw away a scoring hand on purpose to chase a bigger one. Land it and your multiplier doubles. Land it again and it doubles again. There's no cap.

Free now

How to play

  1. A run starts with 12 basic dice. Each hand draws 5 from your Dice Bag and rolls them; keep any dice you like and reroll the pips on the rest.
  2. Or PUSH: score 0 for the hand on purpose, refill the unkept slots from the bag, and go after a bigger combo — landing it doubles your settlement.
  3. Hit the encounter's target score before your hands run out, spend the gold you earn on better dice, and take that bag into the next fight.

What makes it different

Most dice games ask what you can make with what you rolled. GODROLL asks what you're willing to throw away. A scoring hand is sitting on the table, the points are already yours, and you can bin the whole thing to chase something better. Land it and the multiplier doubles. Land it again and it doubles again. There is no cap, which means there is no point at which the game tells you to stop — you have to decide that yourself.

That decision is the whole game. Every PUSH costs you a hand you can't get back, so greed is never free; it is a debt you take out against the rest of the encounter. The players who lose runs here rarely lose to bad rolls. They lose to one more push.

Between fights you rebuild the bag itself — which dice come with you, what colors they carry, which effects stack. The bag you finish a run with is a record of every risk you took to get there.

Frequently asked questions

Do I need to pay to play GODROLL?
GODROLL is free to play right now — its gameplay doesn't spend AI credits at all. That's its current commercial status and may change later.
Do I need to download or install anything?
No. GODROLL runs in the browser. There is no client to install and no app store step.
What is PUSH?
PUSH scores 0 for the current hand and spends one of your hands. You keep the dice you selected, refill the empty slots from your Dice Bag, and try for a stronger combo — the reward for landing it is a doubled settlement. It is the game's central risk: you trade guaranteed points and a limited resource for a chance at a much larger score.
How is a hand scored?
Your pip total is added to the base value of your best combo, then multiplied by that combo's multiplier, by a color multiplier from your largest same-color group, and by any PUSH reward you've earned. Only the highest combo in a hand scores. The table always shows the final number before you commit to it.
Is GODROLL single-player?
Yes. It is a single-player roguelike dice builder — there is no lobby, no matchmaking, and nobody to wait for. You play a run against the encounters and the odds.
Can I play GODROLL in Chinese?
Yes. The game ships in English and Simplified Chinese, and you can switch language from the game's own menu without losing your run.